Karl Fairburne is playable survivor in Zombie Army 4: Dead War.
Summary[]
He’s an expert sniper, has killed Hitler (at least once!), and takes his job EXTREMELY seriously – Karl returns to silence this wretched scourge for good!
"The Veteran"[]
Karl’s wartime accomplishments are common knowledge amongst his colleagues. His skills as a sniper were crucial in the initial banishment of Hitler. Even after the defeat of Hitler, Karl remained behind to cover to extraction of his squad, right up until he had run out of ammunition and resorted to hand to hand combat. Presumed dead he re-joined the Resistance, saving the lives of an overwhelmed Resistance squad with his rifle from atop the ruins of Milan Cathedral.
Strengths
- Overkill requires fewer kills to charge
- Empty Lung costs less Stamina
- Increased Critical Hit chance on long range shots.
Gameplay[]
- Sniping: With all the right sniping perks Karl is the perfect role for any sniper, use other perk slots when playing solo to balance Karl out, because on default sniping is a strong suit, making him vulnerable in close quarters combat.
Weaknesses:
- Slower health regeneration
Gameplay[]
- Close combat: With slow healt regen, and average movement speed and no perks for close combat built in, you ought to keep you distance with Karl, if you find yourself often fighting the undead in close quarters, Karl might not be the "best" or most beneficial for your playstyle to use.
- Health regeneration: When not using any health regen perks, health regen is slow, taking a good 4 to 5 seconds before any health comes back. As long as you keep your distance from undead hordes, this isn't a problem, when the dead come too close though... yeah, don't let them get to close.
Add-on Content[]
- Future Karl Outfit
- Undercover Karl Outfit
- Afrika Karl Outfit
- Occult Karl Outfit
See Also[]
- Karl Fairburne on the Sniper Elite Wiki
Media[]
Gallery[]
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